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How to play

Color Memory

Watch the colours light up, then press them back in the same order. Last one right wins.

Color Memory: Watch the colours, then copy them back. Last one right wins!

At a glance

Players
1–4 at once
Ages
5 and up
Round
About thirty seconds
In the packs
Core, Party, Big Kids

Controls

The one game that needs four buttons and no stick: the pads sit in the same 2×2 shape as buttons 1, 2, 4 and 5 under your hand. There is no countdown — the first pattern starts when the round does.

What you pressWhat it does
Button 1 — the big buttontop-left pad
Button 2top-right pad
Button 4bottom-left pad
Button 5bottom-right pad

How a round goes

Everyone watches the same pattern, then races to repeat it on their own pads. Each round adds one more colour to the end. Every colour is also a note, so the pattern is a little tune.

The next round starts once every surviving player has had their turn.

Scoring and winning

A wrong pad costs a life and ends your round. On your own you have one life — one slip ends it, and your round count goes to the leaderboard. With friends everyone has two, so a single fumble in round two does not park a kid for the game.

The last player still in wins. If everyone goes out in the same round, the deepest round wins; equal depth is a tie.

Tips

  • Hum it. The pads are notes, and a tune is easier to hold than four colours.
  • This one flashes. Reduced-flashing mode in the console dampens or withholds it.