How it works
Book, plug in, play, send it back.
Nothing here needs an app, an account on the TV, or a working Wi-Fi connection on the day. That is deliberate — a host with twenty children in the house has about ten seconds of attention to spare.
Step 1: Book your date
Pick the day. We reserve a box and build your invitation site in about a minute.
Step 2: The box arrives
Two days early, so you can test it. Four arcade stations, wired. No batteries, no pairing, no app.
Step 3: Plug it into the TV
Open one link. Twenty-seven games unlock. Walk away and let them play.
What shows up
Eight pounds of arcade, in a box that reseals.
- Arcade station — 8-way stick, six 28 mm buttons, zero-delay USB encoder× 4
- USB cable — 6 ft, one per station× 4
- Powered USB hub — with a UL-listed adapter× 1
- HDMI cable — 10 ft, long enough to reach the sofa× 1
- Quick start card — six pictures, no paragraphs× 1
- Return label — already applied to the box× 1
- Foil seal — cleaned, tested, sealed for your party× 1

One encoder, one player.
Each station registers as its own gamepad, so there is nothing to pair and nothing to charge. Plug them in in the order you want the kids seated.
1·2·3·4Station 1 is Player 1, every single time.
The games download before the party. If the Wi-Fi dies at 2 pm on Saturday, the arcade doesn’t.
The calendar
Everything that happens, and when
Anchored to your party date. You do not have to remember any of it — each one arrives as a short email at the right moment.
The day you book
Your invitation site goes live
Pick a date and a package. Two minutes later you have a link you can text to the class group chat, with a countdown and one-tap RSVPs.
Two weeks before
We ask how many kids are coming
If your RSVPs are heading past twenty we say so, and you can still change the order. Right-sizing it now is cheaper than a queue on the day.
Ten days before
The TV check
A sixty-second quiz about your TV and your laptop. It is the single most useful email we send, and it is why parties do not fail at 2 pm on a Saturday.
five days before
The box ships, and the deposit is charged
$250 goes on your card the day the label is printed, with an email that says so. It comes back when the box does.
two days before
It arrives — open it now
Do not leave it sealed until Saturday. Open it, plug it in, run the gamepad check. It takes five minutes and it is the whole reason we ship early.
The day before
Your Party Pass unlocks
All 3 days of it. The games download to the machine you are using, so the arcade keeps running even if the Wi-Fi does not.
Party day
You do the cake
Turn the TV on before anyone arrives and leave the attract screen up. Kids sit down and play without being told how. Start tournament mode after cake.
The next morning
Keep it, or send it back
Both buttons, same size, same page. No countdown timer, no dark pattern. Most people know by then.
Within 7 days
Reseal and hand it over
The return label is already on the box. Hand it to your mail carrier at the door, or book a porch pickup with one tap. We email you the moment it scans.
Party day
A run of show, for you
Printed on a card in the box, and in your account. You will not need it after the first twenty minutes.
Half an hour before
TV on, console open, attract screen up with the birthday name on it.
As they arrive
Leave it running. Kids sit down and start without being taught.
After cake
Tournament mode. Five games, names entered once, a bracket on the screen.
The long middle
Random mode, and walk away. It advances itself with a ten-second preview.
Last twenty minutes
Final game, winner card, medals if you bought them.
That evening
A recap email at eight: the leaderboard, the winner, what they played.
Still the one open question
Everything above assumes you can get a picture onto your TV. Sixty seconds settles it, and the answer is sometimes “book the cheaper thing”.